Haven

This might be considered the capital city for bards. Others might find it a bit dry, and definately defficult to get to, as the only entrance to this city is a small inlet to the south.

The Bardic Collegium rovides not only goo dprices to members, but also a wide variety of instruments for practice. Although some have been known to be "borrowed" for a while, it takes a practiced, deft touch to do so and it is generally considered a knavely thing to do.

Additional information of Haven:

This island community is known for its hospitality and peaceful surroundings. As a result of this, Haven is a gathering point for adventurers that are new to the realm. Should a new adventurer find themselves in need of help, there will most likely be a fair number of veteran warriors around willing to offer their companionship and advice.

The civilization of Haven lies hidden deep in the mountains on the island located south of Magincia. Their knowledge of what lies beyond their mountains is fairly limited, and to them, everything in the region is part of Huansuytin, the World. The Haven build terraces along the mountains, upon which they grow their crops: corn and potatoes and other staples do well enough up here, but the lack of availability of fresh water is a problem for them. Mages often spend their days working at ways to get fresh water for the irrigation of the foodstuffs.

The Haven are master stoneworkers and metalworkers, and are expert weapon makers, even though they have no neighbors to fight. In their distant past, before the various mountain tribes (and races) were unified into one culture, they must have fought long and bloody wars. Also, the great and mysterious upwelling of sea water in the Salt Lake drags in fish and creatures of the oceans, and the reed-lashed boats of the Haven have permitted them to become expert fishermen.

Everything the Haven have must be built out of the shades of stone found in their mountains. They bleach and they redden the gray stone, and they have a highly prized vein of white stone they use as well. Much of their work relies on the squared corner, with pillars a common trait. Most outsiders would find their style to be confining and claustrophobic, although once inside, the habitations are as colorful as the Haven can make them. Blue and greens are predominant, mostly in weavings.

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